May 19, 2026  
2025-2026 Course Catalog 
  
2025-2026 Course Catalog
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APGD 203 - Designing & Implement Game Systems


1.5 Units

In Designing and Implementing Game Systems, students expand on prior concepts to create and stress-test game elements using a game engine. In an immersive online studio, they design complex levels while considering platform constraints, user needs, and technical factors. Students develop a “Gameplay Testing Level” and a white boxed prototype for user feedback, culminating in a playable prototype. Assessments emphasize applying theory and integrating peer and mentor feedback to refine designs.

Prerequisite: APGD 201 
Fixed/Variable Credit: Fixed Credit
Lecture Hours: 0
Lab Hours: 0
Repeatable: Y
Credit Type Code: Letter Grade



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